CityGen Script – Finished piece


So a little recap about the assignment was and how I was approaching it: We were asked to select an object, environment or effect that would benefit from being procedurally modelled/animated using Maya and its script editor (python code). I chose to create a city generator as I had already been playing with creating a “tower” generator.

The final submission went swimmingly, and final feedback from the Ari (lecturer) was great! I’m not allowed to show the actual code due to future new students being able to copy it, however I can show you the GUI and what it does!

Simple Ambient Occlusion Render of a generated city

Menu system used in the final Maya script

Example of how the size of the buildings/type ramp up as the city grows

 

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